Gameplay Mechanics
Last updated
Last updated
Duration: 10 days
Every day publishes information about which squads are needed to attack.
Your task: form squads of three pets, as indicated in the Quahilles briefs, and place them in the center of the playing field.
Important: Your squad must be placed in the same positions as shown in the image above. The formed squad must remain on the field until the next squad is announced.
Information about the damage dealt by your squad is updated once a day on a special page.
$GTON Offering Burn $GTON and get a multiplier to the sum of your squad's attributes. This will be in effect from the day of the offering until the end of the event. The more $GTON burned, the higher the multiplier:
$GTON burned
Multiplier
50 $GTON
ร2.0
75 $GTON
ร3.0
100 $GTON
ร4.0
125 $GTON
ร5.0
500 $GTON
ั 10.0
To burn $GTON, send it to this wallet address:
EQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAM9c
The offering multiplier is not cumulative. For example, on the first day, if you burn 50 $GTON, you receive a ร2.0 multiplier. If on the third day you decide to increase your multiplier to ร5.0, you will need to make a new offering and burn the full amount of 125 $GTON.
Pet Rarity Modifier
Rarity
Multiplier
Ordinary
ั 1.0
Rare
ั 2.0
Mythical
ั 3.0
Legendary
ั 4.0
Mutant
ั 5.0
Only the rarest pet in your squad is taken into count, bonuses from the rarity of pets within the squad are not summed up.
Important: Multipliers from offerings and from the rarest pet in your squad are added together.
Letโs say your squad consists of Goosprucedwarf, Crabbler, and Penguin.
Their attribute values are as follows:
Goosprucedwarf: 33
Crabbler: 33
Penguin: 134
Total base damage of the squad:
33 + 33 + 134 = 200
Now, let's look at the multipliers.
Goosprucedwarf and Crabbler are of Ordinary rarity, while Penguin is Legendary. Since the multiplier is based on the rarest pet in the squad, in this case, itโs ร4.0 for Penguin's legendary rarity.
Additionally, you made an offering of 125 $GTON, which grants you an extra multiplier of ร5.0.
The multipliers are added together:
4.0 + 5.0 = 9.0
The final damage is calculated as follows:
200 (base damage) ร 9 (total multiplier) = 1800
Thus, the final damage formula looks like this:
Final Squad Damage = (Total squad attributes) ร ((Rarity multiplier) + (Offering multiplier))
League
Damage
Rewards
Diamond League
from 25,000
Mythic Pet x1
Ordinary Egg x100
Slice of cake x100
Rare Gattobox 50
Mythic Gattobox x10
Legendary Gattobox x10
Pearlescent Gattobox x1
Silver Coins x100
Regular Mutagen x1
Diamond Foot x1
Platinum League
from 15,000
Rare Pet x1
Ordinary Egg x50
Slice of cake x50
Rare Gattobox x5
Mythic Gattobox x3
Legendary Gattobox x2
Premium ticket for 365 days x1
Weak Mutagen x1
Golden League
from 10,000
Ordinary Pet x1
Ordinary Egg x25
Slice of cake x25
Rare Gattobox x3
Mythic Gattobox x2
Legendary Gattobox x1
Premium ticket for 180 days x1
Silver League
from 5000
Ordinary Pet x1
Ordinary Egg x10
Slice of cake x10
Rare Gattobox x2
Mythic Gattobox x1
Premium ticket for 90 days x1
Bronze League
from 2000
Ordinary Pet x1
Ordinary Egg x5
Slice of cake x5
Rare Gattobox x2
Premium ticket for 30 days x1
Wooden league
from 1,000
Ordinary Pet x1
Ordinary Egg x3
Slice of cake x3
Rare Gattobox x1
Premium ticket for 15 days x1
Damage = Sum of Squad
Higher pets provide an additional damage bonus.